> For the complete documentation index, see [llms.txt](https://destruction.gitbook.io/destruction/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://destruction.gitbook.io/destruction/ecosystem/destruction-nfts.md).

# Destruction NFTs

Our collection has 99 unique NFTs, each NFT grants privileges in a different game mode. \
\
Each NFT is individual and has certain features and secrets inside the game.\
\
**Visual features**

* **Spaceships**
* **Weapons**
* **Eqiupment**
* **Special items**

<figure><img src="/files/CFUEtNLDzESA7SZsYz16" alt=""><figcaption><p>NFTs </p></figcaption></figure>

Weapons and equipment have different rarity levels. There are three levels of rarity. The rarity level determines eliteness, characteristics and special abilities

<figure><img src="/files/M3NRtGjFTkgcKanhBfEo" alt=""><figcaption><p>Levels of rarity</p></figcaption></figure>

Our NFT owners receive many in-game benefits. This NFT will provide access to special events and special skills. Each weapon has its own advantages and disadvantages that you can make the most of.

\
**Tier Breakdown:**

God-tier skins are the highest tier skin in the game. They are a complete redesign from the base model, inspired by Gods from different cultures and mythologies. Each God-tier skin is a completely unique one-off item, with its own unique animation set, particle effects, and sound. They will grant cool cosmetic bonuses in game along with being totally badass. These items will be backed by 1000 Enj, with a supply of 1 per variation.

Legendary Skins are also complete redesigns on the base model and are limited to a supply of 10. They will feature different particle effects and sound. Legendary skins will be backed by 500 ENJ.

Diamond Skins are complete redesigns that are more toned down in comparison to the Legendary and God Tiers. They will be limited to a supply of 100 and will have redesigned particle effects and sounds, with an ENJ backing of 250

Platinum Skins use the base mesh of the model but feature heavy modifications to the item’s texture set, including bump-mapped surface details. These skins will follow a theme that relate to in-game lore to make them that much cooler. Platinum skins will be limited to a total supply of 500, with 200 ENJ backing.

Gold Skins use the base mesh of the model but feature a complex pattern or image on the gun. They will follow a theme like similar to the platinum skins, and are limited to 1,000 per variation with a ENJ backing of 100.

Silver Skins are infinite and feature a basic pattern such as camo.

Bronze skins are simple color variations on the base gun. They will be infinite in supply as well.

That’s all we have for now. Stay tuned for more details!


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